I still have some bias to the games, which instead of the opening video show a comic book slide show. Of course, this does not concern Oldskul and, perhaps, Max Payne. In all other cases, this, as a rule, indicates only a low budget, the lack of imagination for developers and a negligent attitude to the quality of the product manufactured. So in the case of Ghostbusters: Sanctum of Slime The foreboding did not fail me.
One for all, and all for one
No, well, for the Musketeers, this principle worked at the „Hurray”. And in Sanctum of Slime it is realized only half. The thing is that the main attachment, except for setting for real fans, was the possibility of cooperative passage in the company of three more friends. And we, of course, immediately began to imagine how we will sit comfortably in front of our computers with a quiet spring evening, gather in a lobby and show the evil spirits that jokes are bad with us. Surreked. You will have to go through all levels hand in hand with combat comrades … on one PC. Since it will be quite problematic to organize this, of course, you will try to play in Ghostbusters: Sanctum of Slime alone. In this case, I can only wish you good luck.
Since it did not work to find associates – get bots and sign. Which, of course, is logical. But once we are forced to constantly wander with artificial intelligence, it would be desirable that its level of IQ is a bit higher than that of a wooden stool. In games, we often scold opponents for the lack of consideration, but it is much worse if the same picture is observed with partners.
Bots in Ghostbusters: Sanctum of Slime Incredibly stupid. Ecumenical stupidity makes them shoot the wrong way, choose the wrong weapon and constantly run into the attacks of enemies. And the worst of all – they love to raise your lifeless body at the moment when you need not to hire and kill opponents. So sometimes nothing else is left to sit and watch the gradually dying team: everyone considers it his duty to bow over you, and then die from the clutches of the monster flying past. As I already said, the principle of “one for all” exactly works here-quite often your task will be running around the location in an attempt to smash the flying crowds of enemies, and the rest of the hunters who suffered from their own stupidity will be peacefully leaving somewhere nearby.
Annoying traffic light
Monsters, however, will also not receive flattering reviews. They, as a rule, take only in quantity – there is no talk of any tactics or cunning behavior. But the developers probably tried to realize the idea of an individual campaign for them and did it extremely clumsy. The fact is that ghosts that are found in Ghostbusters: Sanctum of Slime, differ in color. Each specific variety of these monsters must be destroyed by the appropriate weapon, so we will have a switch at our disposal. Red, yellow and … no, not green. The third color will be blue. It turns out that in all this turmoil with stupid associates you will also have to briskly understand what type of gun to choose at the moment in order to effectively eliminate hordes of spirits.
However, c Ghostbusters: Sanctum of Slime Everything happens according to the same standard scheme. Before each level, we look at the video consisting of those very pictures with inscriptions. It usually reveals unpretentious plots, the main characters of which are four ghost hunters. By the way, these are not the same characters that we loved so much in the original film – in the game we will be given to manage the four young and inexperienced recruits. So, after the slide show, we are triggered by wandering along the same locations and exterminate the evil spirits. We will be “landed” somewhere (it can be a room or, for example, a small platform in the cemetery), block all entrances with exits and send hordes of ectoplasmic freaks. As soon as the required number is defeated, the passage to the next section opens. And so to the end, that is, to the boss. Usually this is a monster, periodically attacking you somehow more serious than ordinary stuffed animals and using minions. When the level of health of the bulk is close to zero,
we will be given the opportunity to use the famous trap – a box where it will tighten the enemy muzzle, must be placed immediately before Makhina. Well, then it follows a completely meaningless and exhausting overkill of keys in QTE. In general, you will regularly repeat – your ghost will suck in a trap without problems. Well, you’ll be mistaken – blame yourself, for you will have to repeat all this gimp re -.
I cry with tears
The new game about ghost hunters was not so supposed to be. Absolutely not like. This idea of such a disgusting incarnation is not worthy. To run with friends four, destroying the ghosts – always please! Cut into a wretched craft with a disgusting sound, no music, stupid bots and mockingly realized „Coope”? No, quit. Yes, and the Office Sharp the Salt on the wound – the owners of the gamepads will be furious. Although there is no more joy on the “clave”: at least a way to revive comrades is worth it when you need to drum it with all your might on the same button.
Although at some point a funny thought occurred to his mind: such a way ago, such a trinket, perhaps, would have been accepted warmly. And if I went out, for example, on Dendy. But when something similar appears in 2011, it does not look like the good old and wonderful oldskul, but as a uniform mockery and an example of the unlimited disobedience of developers. But in their hands there was not only an excellent setting from which a bunch of interesting things and goodies could be squeezed out, but also a great role model – Alien Swarm. The gameplay of these two projects is similar in almost everything, but only Valve, As always, it turned out qualitatively and soundly, but about Wanako Studios You can’t say this.
Was it to spend time, money and nerves on new adventures of ghost hunters? Not worth it. Even if you have several friends who are ready for KOOP – play in Ghostbusters: Sanctum of Slime You will not wish the enemy, so pity on your friends. Better to get together and look again that very wonderful movie.
Pros: Familiar music in the menu.
Cons: Everything after music.